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Publication of a Theory of Affordance

At the European Conference for Artificial Intelligence (ECAI 2020), a publication containing a "Theory of Affordance", that was developed in cooperation between the Digital Media Lab and scientists from artificial intelligence and linguistics, was accepted. In this publication, a logical framework…


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Global Game Jam 2020

Again the Uni-Bremen site was represented at the Global Game Jam this year. In 48 hours 17 great prototypes (15 video games and 2 board games) were created from concepts for the "Repair" theme. With over 80 registrations, Bremen is one of the largest locations in Germany. The games can be tried out…


Lecture by Ioannis at the graduation ceremony of FB3

The lecture hall of the so called "Keksdose" marks the venue of this years graduate celebration of the FB3 for mathematics and computer science. It took place on Saturday the 25. of January and invited graduate students and their families to enjoy a diverse program of music, talks and presentations.…


Successful publication at the CHI2020

Last year, comprehensive evaluations of the prototype developed in the EU project first.stage took place. In cooperation with professional users from the creative industries (film, theatre & animation), we conducted a study on the usability of "Natural User Interfaces" (NUI). Using the experimental…


Rainer Malaka visits Chiang Mai University, Thailand

Prof. Rainer Malaka just visits Chaing Mai University, one of the top three Universities in Thailand. He was invited by CAMT , the College of Arts Media and Technology and gave an invited lecture there. CAMT is a great match to our Digital Media program and we want to open up exchange possibilities…


Ioannis Bikas new Colleague of the Digital Media Lab Bremen

Ioannis Bikas is our new PDH student in the graduate college 'Empowering Digital Media' at the Digital Media Lab, University of Bremen. He started his studies in computer science here at the University in 2012. After writing his bachelor thesis about planar graphs, he focused on human computer…


DMLab at the ICEC-JCSG 2019 in Arequipa, Peru

At this year's IFIP-ICEC, co-hosted with the JCSG and COIDEV in Arequipa, Peru, Rainer Malaka and Johannes Pfau presented their papers "Exploring the Effect of Game Premise in Cooperative Digital Board Games" (https://link.springer.com/chapter/10.1007/978-3-030-34644-7_17), "Procedural Content…


EU-Projekt first.stage finished and reviewed

Our EU-Project first.stage has ended and was reviewed very positively. Our previsualization software for VR will be further developed by our partner Moviestorm and you can expect a beta version next year. If you want to find out more about our results or be notified about the software check out the …


Digital Media Lab at the "Mensch und Computer 2019" Conference

Digitale Media Lab Bremen visited this years "Mensch und Computer 2019"-conference. Tanja Doering was one of the conference chairs. Mehrdad Bahrini presented his paper Make my Phone Secure! Using Gamification for Mobile Security Settings. at the conference.


TZI researches the use of chatbots in the Bremen Citizen Service

In the future artificial intelligence could help to answer citizens' questions around the clock.