Publikationen
Konferenzbeiträge
Weber, S., Klassen, G., Wyszynski, M., & Kordyaka, B. (2023). Illuminating the predictive power of gamification to inspire technology users. Mensch und Computer 2023 - Conderece Proceedings. Mensch und Computer 2023, Rapperswil, SG. https://doi.org/10.18420/muc2023-mci-ws08-378
Weber, S., Kordyaka, B., Wyszynski, M., & Niehaves, B. (2024). Designing Inspiration: A Study of the Impact of Gamification in Virtual Try-On Technology. In F. F.-H. Nah & K. L. Siau (Hrsg.), HCI in Business, Government and Organizations (S. 79–90). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-61315-9_6
Wyszynski, M., Weber, S., & Niehaves, B. (2024, Juli 2). Investigating the Inspirational Power of Generative AI. PACIS 2024 Proceedings. https://aisel.aisnet.org/pacis2024/track13_hcinteract/track13_hcinteract/20
Zeitschriftenartikel
Weber, S., Wyszynski, M., Kordyaka, B., & Niehaves, B. (2025). Bridging Immersive IS Design and Economic Value: Creating More Product Recommendations Through Inspiring and Interactive Virtual Try-Ons. Communications of the Association for Information Systems, 57, pp-pp. Retrieved from https://aisel.aisnet.org/cais/vol57/iss1/50
Wyszynski, M., Weber, S., & Niehaves, B. (2025). Individuals with low self-esteem benefit most from interactivity in virtual try-on systems. Computers in Human Behavior Reports, 20(100772), 100772. doi:10.1016/j.chbr.2025.100772
