Courses

Entertainment Computing

03-MB-804.03 (03-IMAA-EC) Lecture

Credit points: 6

Profil: DMI
Main focus: IMK-DMI, IMA-VMC

The course will be held in English.

Time / Location:

Tuesday: 10:00 - 12:00, weekly (starting 11.04.2023), Course Presence, Location:: MZH 6200

Tuesday: 12:00 - 14:00, weekly (starting11.04.2023), Course Presence, Location: MZH 6200

Lecturers:

Prof. Dr. Rainer Malaka, Leon Dratzidis

Mobile App Development

03-ME-804.06 (03-IMAA-MAD) Course

Credit points: 6

Profil: DMI
Main focus: DMI

Description:

The course is aimed at students of computer science and digital media. In group work, the students are to implement an app project during the semester. In the lecture, all relevant information of modern software development, with a focus on mobile app development, will be taught. This includes topics such as mobile testing, Scrum, UX design, evaluation & user testing, design patterns and cross-platform development. The goal here is to impart practical knowledge from the everyday life of a successful company.

The course will be held in English.

Time / Location:

Monday: 12:00 - 14:00, weekly (starting 08.04.2024), Course Presence, Location: MZH 6200

Monday: 14:00 - 16:00, weekly (starting 08.04.2024), Course Presence, Location: MZH 6200

Lecturers:

Prof. Dr. Rainer Malaka, David Ruh, Nicolas Autzen

Embodied Interaction

03-ME-899.03 (03-IMVA-EI) Kurs

Credit points: 6

Profil: DMI
Main focus: IMVA-DMI, IMVA-VMC

The course will be held in English.

Time / Location:

Thursday: 08:00 - 10:00, weekly (starting 04.04.2024), Course Presence, Location: MZH 1100

Thursday: 10:00 - 12:00, weekly (starting 04.04.2024), Course Presence, Location: MZH 1100

Lecturers:

Robert Porzel, Prof. Dr. Rainer Malaka

Applied Computer Science in Sports

03-IMVA-ACSS Kurs

Credit points: 6
Main focus: AI, DMI

Description:

The aim of this course is to create an understanding of the major aspects of sports applications. The course is split into two parts: the first half has a classic lecture/tutorial style, whereas the second half will focus on the creation of individual sports applications.
The lectures will explain the necessary fundamentals, such as sensor technology, user feedback, and the conduction of empirical studies, along with a number of inspiring examples.
In the project part, own prototypes for sports applications are developed in small groups. The exact application as well as the technical implementation approach can be chosen freely. The final graded outcome of the course will be a small sports application about which a presentation has to be held and a documentation in a scientific paper style has to be written.

The course will be held in English.

Time / Location:

Wednesday: 14:00 - 18:00, weekly (starting 03.04.2024), Course Presence, Location: MZH 1100

Lecturers:

Robert Porzel, Dr. Tim Laue, Bastian Dänekas

Actionable Knowledge Representation

IBVP-AKR

Credit points: 6

Description:

This course deals with the idea of bringing knowledge into applications to support users in daily life. It therefore covers topics on how knowledge can be represented to be machine-understandable, how knowledge can be acquired from different sources (including Web scraping) and how such different knowledge chunks can be linked. It will further discuss how to reason about knowledge and how different agents like websites, AR applications or robots can use knowledge to support users in their daily life. All exercises will be available in platform-independent jupyter notebooks based on python and have low software requirements.

The course will be held in English.

Time / Location:

Tuesday: 10:00 - 12:00, weekly (starting 02.04.2024),  Course Presence, Location: TAB Room 0.30

Tuesday: 12:00 - 14:00, weekly (starting 02.04.2024),  Course Presence, Location: TAB Room 0.30

Lecturers:

Robert Porzel, Michaela Kümpel

Generative AI and Creativity - Understanding the Impact on Digital Media

03-IMVA-GAC Course

Credit points: 6

Main focus: IMVA-DMI

Description:

In this seminar, we want to investigate current tools and models (e.g., Dall-E2, ChatGPT) for creating content. We will discuss the idea and design and the implications for artists, developers, and researchers. Therefore, we will read current research papers and develop applications that use these models. We want to design and create new interfaces and ideas to support users with these tools. The course is open to Digital Media and Computer Science students

The course will be held in English.

Time / Location:

Monday: 12:00 - 14:00,weekly (starting 08.04.2024), Seminar Presence, Ort: MZH 1470

Wednesday: 12:00 - 14:00, weekly (from 03.04.2024), Seminar Presence, Ort: MZH 1470

Lecturers:

Dr. Nina Wenig

Project EnergyShift

03-DMB-MA-3-EnShi

Credit points: 18

The course will be held in German.

Time / Location:

Friday: 10:00 - 12:00, weekly (starting 05.04.2024), Course Presence, Location: MZH 1470

Lecturers:

Prof. Dr. Rainer Malaka, Caronlin Stellmacher, Mehrdad Bahrini, Leon Dratzidis

Mobile App Development

03-ME-804.06 (03-IMVA-MAD) Course

Credit points: 6

Profil: DMI
Main focus: DMI

Description:

The course is aimed at students of computer science and digital media. In group work, the students are to implement an app project during the semester. In the lecture, all relevant information of modern software development, with a focus on mobile app development, will be taught. This includes topics such as mobile testing, Scrum, UX design, evaluation & user testing, design patterns and cross-platform development. The goal here is to impart practical knowledge from the everyday life of a successful company.

The course will be held in English.

Time / Location:

Monday: 10:00 - 14:00, weekly (starting 16.10.2023), Course Presence, Location: MZH 1380/1400

Lecturers:

Prof. Dr. Rainer Malaka, David Ruh, Nicolas Autzen

Human-Computer-Interaction

03-IBAA-MTI (03-BB-801.01) Course

Credit points: 6

Main focus: DMI

Description:

The course will be held in German.

Time / Location:

Thursday: 12:00 - 14:00, weekly (starting 23.10.2023), Course Presence, Location: GW2 B1410

With additional tutorial appointments

 

Lecturer:

Prof. Dr. Tanja Döring

Digital twins

03-DMB-MA-1-DZ (03-06-B-520.02) Course

Credit points: 6

Profil: DMI
Main focus:  IMK-DMI, IMA-VMC

The course will be held in German.

Time / Location:

Wednesday: 14:00 - 16:00, weekly (starting 18.10.2023), Course

Lecturers:

Prof. Robert Porzel

Understanding Language with Computers

03-DMM-MA-2-ULWC Kurs

Credit points: 6

The course will be held in German.

Time / Location:

Fridays: 10:00 - 12:00, weekly (starting 13.04.2023), Course Presence, Location: MZH 6200

Lecturers:

Robert Porzel

Informationssicherheit

03-IBAP-ISEC (03-BB-707.01) Course

Credit points: 6

Description:

https://lvb.informatik.uni-bremen.de/ibap/03-ibap-isec.pdf

The course will be held in German.

Time / Location:

Tuesday: 14:00 - 18:00, weekly (starting 17.10.2023), Course presence, Location: MZH 6200

Lecturers:

Prof. Dr.-Ing. Carsten Bormann , Karsten Sohr , Stefanie Gerdes

Introduction to cryptography

03-IMAT-KRYPT (03-MB-699.09) Course

Credit points: 6

Profil: SQ

Main focus: DMI

The course will be held in German.

Description:

https://lvb.informatik.uni-bremen.de/imat/03-imat-krypt.pdf 

Time / Location:

Monday: 10:00 - 12:00, weekly (starting 16.10.2023), Course Presence, Location: MZH 1470

Lecturers:

Dieter Hutter, Karsten Sohr

Current Topics in Human Computer Interaction

03-IMAA-CTHCI Course

Credit points: 6

The course will be held in English.

Time / Location:

Wednesday: 12:00 - 16:00, weekly (starting 26.04.2023), Course Presence, Location: MZH 5500

Lecturers:

Prof. Dr. Tanja Döring, Dr. Susanne Putze

Projekt X-Alltag

03-DMB-MA-3-XALLT Project plenum

Credit points: 18

The course will be held in German.

Time / Location:

Fridays: 10:00 - 12:00, weekly (starting 28.04.2023), Course Presence, Location: MZH 6300

Lecturers:

Rachel Ringe, Robert Porzel, Dr. Susanne Putze, Prof. Dr. Rainer Malaka

Mobile App Development

03-ME-804.06 (03-IMVA-MAD) Course

Credit points: 6

Profil: DMI
Main focus: DMI

Description:

The course is aimed at students of computer science and digital media. In group work, the students are to implement an app project during the semester. In the lecture, all relevant information of modern software development, with a focus on mobile app development, will be taught. This includes topics such as mobile testing, Scrum, UX design, evaluation & user testing, design patterns and cross-platform development. The goal here is to impart practical knowledge from the everyday life of a successful company.

The course will be held in English.

Time / Location:

Monday: 12:00 - 14:00, weekly (starting 17.04.2023), Course Presence, Location: SFG 0150

Monday: 14:00 - 16:00, weekly (starting 17.04.2023), Course Presence, Location: SFG 0150

Lecturers:

Prof. Dr. Rainer Malaka, David Ruh, Nicolas Autzen

Entertainment Computing

03-MB-804.03 (03-IMAA-EC) Lecture

Credit points: 6

Profil: DMI
Main focus: IMK-DMI, IMA-VMC

The course will be held in English.

Time/ Location:

Tuesday: 12:00 - 14:00, weekly (starting 11.04.2023), Course Presence, Location:: MZH 6200

Tuesday: 14:00 - 16:00, weekly (starting11.04.2023), Course Presence, Location: MZH 6200

Lecturers:

Prof. Dr. Rainer Malaka, Dr. Thomas Münder

Embodied Interaction

03-ME-899.03 (03-IMVA-EI) Kurs

Credit points: 6

Profil: DMI
Main focus: DMI, VMC

The course will be held in English.

Time / Location:

Thursday: 08:00 - 10:00, weekly (starting 13.04.2023), Course Presence, Location: MZH 5600

Thursday: 10:00 - 14:00, weekly (starting13.04.2023), Course Presence, Location: MZH 5600

Lecturers:

Robert Porzel, Prof. Dr. Rainer Malaka

Applied Computer Science in Sports

03-IMVA-ACSS Kurs

Credit points: 6
Main focus: AI, DMI

Description:

This aim of this course is to create an understanding of the major aspects of sports applications. The course is split into two parts: the first half has a classic lecture/tutorial style, whereas the second half will focus on the creation of individual sports applications.
The lectures will explain the necessary fundamentals, such as sensor technology, user feedback, and the conduction of empirical studies, along with a number of inspiring examples.
In the project part, own prototypes for sports applications are developed in small groups. The exact application as well as the technical implementation approach can be chosen freely. The final graded outcome of the course will be a small sports application about which a presentation has to be held and a documentation in a scientific paper style has to be written.

The course will be held in English.

Time / Location:

Wednesday: 14:00 - 16:00, weekly (starting 12.04.2023), Course Presence, Location: MZH 1100

Wednesday: 16:00 - 18:00, weekly (starting 12.04.2023), Course Presence, Location: :MZH 1100

Lecturers:

Robert Porzel, Dr. Tim Laue, Bastian Dänekas

Generative AI and Creativity - Understanding the Impact on Digital Media

03-IMVA-GAC Seminar

Credit points: 6

4 hours per week.

Main focus: IMVA-DMI

Description:

In this seminar, we want to investigate current tools and models (e.g., Dall-E2, ChatGPT) for creating content. We will discuss the idea and design and the implications for artists, developers, and researchers. Therefore, we will read current research papers and develop applications that use these models. We want to design and create new interfaces and ideas to support users with these tools. The course is open to Digital Media and Computer Science students

The course will be held in English.

Time / Location:

Monday: 12:00 - 14:00,weekly (starting 17.04.2023), Seminar Presence, Ort: MZH 1100

Monday: 12:00 - 14:00, weekly (starting 17.04.2023), Seminar Presence, Ort: MZH 1450

Tuesday: 12:00 - 14:00, weekly (from 11.04.2023), Seminar Presence, Ort: MZH 1450

Lecturers:

Dr. Nina Wenig

Course catalogs from previous years can be found on the university website