Video games today are unquestionable an important factor in cultural and religious socialization and the rapidly influential gaming sector of media brought about and requires a specific academic discourse. This academic peer-reviewed online journal, the first of its kind, aims at establishing and fostering a platform for such discussions. The journal’s title, gamevironments, indicates that in our understanding, researching video games is not limited to the established media-centered approaches. On the contrary, also the ‘games/gaming’ – ‘environments’ need to be highlighted, and they are suitably tackled with actor-centered approaches. Gamevironments in our understanding consist of both, the technical environments of video games/gaming and the cultural environments of video games/gaming. The journal welcomes contributions applying all approaches and highlighting all fields of investigation related to video games/gaming and religion, culture, and society. There is one regular issue per year and additonally special issues, for all of which call for papers will be published.

Access to Journal

Current issue and archive

Call for Papers