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Veranstaltung stellte ein Vortrag von Prof. Hugo Gamboa (Universidade Nova de Lisboa) zum Thema „Making sense from biosignals“ dar. Die Organisatoren vom CSL gratulieren allen Preisträgern und bedanken sich sehr
Bereich: FB3
investigating (i) how they can help children find their voice and (ii) groups to collaborate when making sense of data. Bio: Yvonne Rogers is a Professor of Interaction Design, the director of UCLIC and a deputy
for Advanced Sustainability Studies , Potsdam, und Vorsitzender der SAPEA Working Group on Making Sense of Science for Policy • Dr. Nicholas Clifton, Innovator, authentiSci Professor Andreas Hepp und Karin
Bereich: Universität
that is disjointed, in and out of sync, reversed and forwarded, speeded up and slowed down. In this sense, his work speaks of and to a time that cannot be set right, a time that is and remains out of joint
Bereich: FB9
sorts of vocabularies and understandings do individuals need to garner in order to communicate a sense of self—the deeply felt and possibly data resistant experiences—that must be read in alignment with
Bereich: Sites
dynamics. Finally, I conclude that it would be beneficial to link these approaches in a multi-scale sense to create a better understanding of such complex systems where processes at all scales play an important
as compound systems of protons and neutrons, i. e. of two species of particles. This view makes sense, since the respective number of these two types of constituents essentially identifies an atomic nucleus
relation to the established art system: it is the “Dropping Out”, the “Thinking” and the “Writing beyond Sense” which becomes a “Revolutionary Act”. Their artistic response to an androcentric system in general [...] Freire 12 pm Lunch 1.30 pm Presentation & Discussion Regine Ehleiter (FU Berlin): Writing beyond Sense: Mirtha Dermisache’s Artist’s Publications of the 1960s and 70s 2.30 pm Presentation & Discussion
education. After playing games, SGs aim to improve players' or learners' skills (s). In a pedagogical sense, SGs should teach players/participants. SGs should entertain players throughout the game. Thus, SGs
analyses demonstrate significant effects of varying interaction fidelity on user performance, task load, sense of body ownership, perceived realism, usability, and user experience. The iterative user research